Similar factions are grouped together into Races. The player takes command of a faction when playing the campaign mode, or when playing custom battles, set-piece battles/quest battles or multiplayer. "Major" factions are playable, while "minor" ones are AI-controlled only.įactions are tribes, peoples or nations on the campaign map that control settlements, amass armies and make war with one another. A faction is destroyed when it controls no more armies or settlements. 7 Introduced in Total War: Warhammer II=įactions raise armies which move around the campaign map and battle other armies, or take settlements.Ī faction is served by characters such as Lords (who lead armies) and Heroes (who have a variety of uses both in battle and out of it).įaction may engage in diplomacy with one another, and can even confederate with other factions of the same race if conditions are right.5.2 Total War Warhammer II: Fully playable factions.5.1 Total War Warhammer: Fully playable factions.Unless we're talking about The End Times, at least. They make a very convincing appearance toward the end of the trailer yet they've never really been too interested in strategic maneuvers other than emerging from their tunnels, wrecking the opposition in a surprise attack and vanishing back from where they came. Where the Skaven will fit into this is up for debate, however. And that's exactly how the campaign between the races will pan out.Īs we've seen in the trailers already, the High Elves once approached and attempted to access the Great Vortex before the nearby Dark Elf and Lizardmen forces ambushed their efforts. In this case, we're traveling to the home of the 3 main races uttered above fight over the Great Vortex - a whirling well of power.īeing a power that's swirled within the land across the millennia, so too have the races of Ulthuan fought over what they stand to gain by capturing the mysterious force. Much like how the original played out, Total War: Warhammer 2 will tell the tale of war across one of the Warhammer universe's 4 continents. The campaign may not mean much for the races of the original game, but you'll be able to carry out that grand skirmish once the Warhammer world is stitched back together. That's why all races unlocked in Total War: Warhammer will carry over into the multiplayer segment of Total War: Warhammer 2 alongside a large-scale map joining the old world with the new soon after launch. So, with that in mind, releasing a sequel that would void their efforts from the past game wouldn't make much sense.
Since its inception, Creative Assembly outlined their plans to eventually have upward of 15 playable factions available to its players with additional minor factions making a fair appearance. Players of the original Total War: Warhammer will be taken care of with the sequel. Thankfully, there's not too much to worry about. Fans had been paying for new races on top of the base game for the last 12 months and they were right to worry about what that meant with a sequel on the way so suddenly. With Total War: Warhammer 2 being announced within a year of the first game's release, a backlash was likely expected. Total War: Warhammer 2 is set to release September 28, 2017. We're still not entirely sure whether the races of the last game will carry into the Total War: Warhammer 2, but what we do know is that the 4 races thought to be included from the get-go most certainly will be. With various races being added in through DLC packs further down the road, it was never really clear whether the base game would recieve more or whether the teams would just move straight onto a sequel. We Now Have Word Of A Sequel, But How Good Was The Original? Michael Investigates With His Total War: Warhammer Review With the original Total War: Warhammer debut, Creative Assembly expressed a desire to include all 15 of the wargame's major factions with the hopes of bringing in minor ones, too. Now that the Skaven is out of the bag, it's time to start summarising what we know of Total War: Warhammer 2 and its myriad races.